Showing posts with label Western. Show all posts
Showing posts with label Western. Show all posts

Sunday, November 14, 2010

Walking with Superman: Day 116

The Cowboy of Steel has come to Ione, NV, to take down the corrupt politician at the top, but the townsfolk don't take too kindly to strangers. Superman's going to have an uphill battle if he hopes to free these innocent people from the Mad Hatter's maniacal mind control! But why is Tetch even allowing him to mix with the citizens? What does he gain from kidnapping people to become involuntary historical reenactors? There's more to the Hatter's plans than meet the eye, and Superman aims to find out just what it is. Along the way, he'll have to eat in, speak out, saddle up, and showdown! There ain't room in this town for both Superman and the Mad Hatter, and one of them will only be leaving in chains.

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Saturday, November 13, 2010

Walking with Superman: Day 115

Ione, Nevada was a boomtown, springing up around a silver mining trade in 1863. By 1864, it was the county seat, with more than a hundred buildings and six hundred residents. But other cities grew nearby, while the silver mines dried up. Aside from a brief resurgence due to nearby mercury mines, the town has been in a steady decline for the last century. Today, Ione is basically a ghost town, populated with ruins proclaiming the glory days of the distant past.

At least, that's what Superman expected when he planned his trip through the city. What he found instead was a bustling town straight out of the old west. If not for the evidence of modern orthodontia and medicine among the citizens and the strange circuitry woven seamlessly into everyone's headgear, the Man of Steel might have thought he'd been sent back in time. But the unmistakable clues instead lead him to the office of Mayor Jervis Tetch, the Mad Hatter! Unfortunately for Superman and the oblivious townsfolk, victory won't come easily--any attempt to disable the circuitry or break the 19th century illusion or attack the Hatter himself would trigger a deadman's switch, terminating every last resident. If Superman hopes to save the innocent townsfolk, then he's going to have to play along with the Mad Hatter's twisted pageant. And so a stranger checks into the Ione Inn, with a mind set on bringing a new law to the town!

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